I once heard that polishing was the next 90% and I used to say that quite often. But I've now revised it to 99%. With the increased level of polish expected by even the casual players on iOS, you just have to up your level of polish. This includes (in no particular order)
- graphics
- gameplay
- reveal
- animating everything (and I mean EVERYTHING, including all game elements, menus, dialogs, buttons, etc)
- social network integration (and that basically means facebook)
- achievements
- challenges
- tutorials (guided and static)
- leaderboards
- tournaments
- special effects
- flow (including the first 5min of gameplay)
- sound effects & music
- supporting multiple aspect ratios
- supporting multiple resolutions (SD(pre-iPhone4), HD(post-iPhone4/pre-iPad3), SHD(iPad3+))
- push notifications
- load balancing your servers hosting leaderboards
- icons
- other stuff which are essential for marketing, including:
- making web site for your game
- making a facebook page for your game
- game promo trailer
- ad banners
Did I miss something?
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