Wednesday, June 13, 2007

Lunch Prodigy interview

Lunch Prodigy has been featured in the following blog - http://www.odinjobs.com/blogs/page/thatsinteresting?entry=what_s_for_lunch_log

Editing of items, printing options and timestamp

We have now introduced the facility to also edit the items when the user is in the add items page. Previously (if the user had the privileges), he could just click on the name or price when in the menu and type the new values. But with the introduction of food categories, we needed a page where you could select the new category if you want to move a food item from one category to another.

We have also introduced some printing options by request. Some companies want to view the ordered food grouped by the item being ordered. Other companies want to view the ordered food grouped by the user who ordered them. So we introduced both options in the Company Profile settings where they can be ticked accordingly.

By request, the timestamp of when the order is printed is placed on the order print page.

We have also experienced a bit of problems with a number of concurrent users accessing the service. We are conducting some tests to resolve this issue. UPDATE: after a lot of testing it turned out to be a connectivity issue from a client's side.

Monday, June 11, 2007

Minor fixes for Lunch Prodigy

We have fixed some problems encountered by our users.

  • backspace in the search field was not behaving properly in IE
  • added searching capability only in the selected category
  • minor glitch in the time differences between server and clients
  • adding of providers can now only be done by privileged users or if users are allowed to edit content
  • fixed a bug when creating a new provider
Coming soon...
  • lost password feature
  • timestamp when printing an order
  • edit/deleting items in a menu

Saturday, June 09, 2007

Lunch Prodigy updated

We were contacted by a big company which were interested in using LunchProdigy.com however there were some missing features which they wanted to be in there. So we gave high priority to Lunch Prodigy this weekend and here are the updates:
  • Support for categories. Food can now be entered into categories and each provider can has it's own categories
  • Printing also shows who ordered what
  • Support for comments. Users can now enter a comment when making an order. Very useful for the picky ones who don't like mushrooms or whatever :)
  • Some options to make adding/editing only for privileged users
  • Option for roster to be disabled and always the same person will be taking the order.
We will be adding soon the possibility to edit an existing item provided by some provider to be placed in some category.

Thursday, May 31, 2007

Site design updated

We have finally updated the design for SoftwareProdigy.com.

We are busy doing small flash games for CartoonDollEmporium.com and we're also doing a multiplayer cooperative flash game prototype. You can find more on our website.

Saturday, March 24, 2007

Interesting Facts upgraded

We have updated the Interesting Facts page for Lunch Prodigy. It now displays the providers entered by the company, and how much the company spent at the providers so far. It also calculates the money spent by the user who clicked to view the page.

Saturday, March 17, 2007

Lunch Prodigy minor fixes

We made some minor fixes to some annoyances when using Lunch Prodigy.
  • When the order has already been taken and the user tries to delete an order item, the user is now informed that he cannot delete anything from an already taken order.
  • When the user tries to delete a non-empty order, an error is displayed that all orders must first be deleted.
  • When the user tries to add something to the order, and the order has already been printed, he will be warned that he should inform the person who has printed the order to make sure he gets what he wants.

Thursday, March 15, 2007

Lunch Prodigy beta launched

Lunch Prodigy beta has been launched. It is primarily targeted for companies whose employees work on a computer on a regular basis and do lunch orders. Instead of having some employee running around the premises to see what his colleagues will be taking for lunch, everyone simply logs in to Lunch Prodigy and makes their order. When everyone has ordered, someone prints the order and phones up the food provider and makes the order.

After the beta phase, we will start signing up providers locally in Malta, and then we will go global.

Monday, March 05, 2007

Polished links

I have made the links served by PropertyProdigy.com more search engine friendly and also easier for users to remember and share ;)

Sunday, February 25, 2007

Random properties splashed on home page

We have added a small area in the homepage for PropertyProdigy.com which contains random properties which have at least an image so we can show a thumbnail of the property.

Monday, February 19, 2007

Minor usability update for Buttonia

We have released a minor usability update for Buttonia.com. We are showing more stats to the user and also the "puzzle done" screen has been turned into a splash screen on the puzzle with a big Play Next :). Game on!!

We are currently checking manually if a game is solvable or not. We shall be trying to automating this process soon hopefully together with some community features for Buttonia.

Tuesday, February 06, 2007

Buttonia launched



We have launched Buttonia, this addictive puzzle game where you have to simply turn on all the buttons. This experimental game being done in our free time was done in collaboration with Sven Neumann. The game concept and coding where done by Sven, and I made the graphics and web user interface.

The game has 4 grid sizes ranging from 3x3 up to 6x6. The 3x3 is usually very easy to do, but it gets much more challenging. Currently generate a random puzzle each day for each grid size, however sometimes they may not be solvable, but we are working on that ;)

We are still in the alpha phase where we're just gathering some feedback but we'll soon add more stuff such as comments, ranking, playing more than one game per day.