Sunday, October 24, 2010

Too Busy

I've been too busy with my full time job (lecturing at St.Martin's Institute of I.T.) that I didn't progress anywhere with the balancing of the weapons.

I will probably rescale down the project into just a shooter without any storyline for the time being. Then we see how it will be received by the public and guide the project accordingly.

The major problem I'm seeing is that I had envisioned the big screen of the ipad to be a big plus when navigating and directing the shit with the accelerometer, however people get their forearms tired quite quickly. I had introduced the touch-joystick as well, but it's not the same feeling.

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